Acidmanic.Utilities.Reflections 1.0.5

There is a newer prerelease version of this package available.
See the version list below for details.
dotnet add package Acidmanic.Utilities.Reflections --version 1.0.5                
NuGet\Install-Package Acidmanic.Utilities.Reflections -Version 1.0.5                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Acidmanic.Utilities.Reflections" Version="1.0.5" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Acidmanic.Utilities.Reflections --version 1.0.5                
#r "nuget: Acidmanic.Utilities.Reflections, 1.0.5"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Acidmanic.Utilities.Reflections as a Cake Addin
#addin nuget:?package=Acidmanic.Utilities.Reflections&version=1.0.5

// Install Acidmanic.Utilities.Reflections as a Cake Tool
#tool nuget:?package=Acidmanic.Utilities.Reflections&version=1.0.5                

Logo

Reflection

This Library Contains some of Reflection-related codes I usually get around in different projects. Currently the library contains tools to help

  • Instantiation and initialization
  • Browsing/reading and writing objects members tree-wise
  • Exploring object types characteristics

Attributes

Following attributes are defined to mark classes and their properties with their data-related behaviors. This can be useful for any data-binding usage.

Attribute Applies On Description
AutoValuedMember Properties Represents a property that it's value is once generated from a data source per entity. Like Identity fields in databases.
MemberName Properties It can be used to add an alternative name for a property other than The Property.Name.
OwnerName Class Same as MemberName, But for classes
UniqueMember Properties Represents a property that it's value is unique among all possible instances of the class.

ModelBuilder

This class helps you create and instantiate a Model class dynamically during the runtime.

Object Tree

DataPoint

This is a simple structure of an string identifier and a value (object). Such class is helpful to store all the data of a data-structure into small points that it has been broken into.

Record

A Record is a List of Data-points. It's helpful to keep related data-points together.

ObjectEvaluator

This class Will help working with models in runtime. It can flatten the whole object tree, or read/write data into it. an ObjectEvaluator can address any member using a so called "Standard" address/key. You can instantiate ObjectEvaluators in two ways.

  1. By Passing the target object into constructor
  2. By Passing the target type into constructor

The first method can be used to read all members and their sub-members into a flat structure, from an existing model. on the other hand with second method, you can create an object from scratch and set the value for any of it's member and their sub-members easily.

Method/Property Description
object Read(string address) This method reads the value from the ObjectEvaluator's target object, by the given address.
void Write(string address,object value) Writes the given value at given address, into the ObjectEvaluator's target object
TModel As<TModel>() Returns the ObjectEvaluator's target object casted into given type.
object RootObject { get;} Returns ObjectEvaluator's target object without casting
Record ToStandardFlatData() Creates a data point per each terminal member of the whole object tree of ObjectEvaluator's target object (root), the Datapoint.Identifier being the "Standard" address of the terminal member. And returns them all as a single Record
void LoadStandardData(Record record) This will write all the data points inside the given record, into the ObjectEvaluator's target object (root).

Standard Addresses

An standard address in this library, is an string that points to a specific part of an object, Following these rules:

  1. Standard address of the root object is the name of it's type.
  2. The Standard address of any property of an object, is the Standard address of the object plus a "." and then the name of the property.
  3. If the object being pointed at, is any kind of collection, Its address will be followed by "[-1]". Changing the -1, to N >= 0, would mean that the address is pointing to the N'th value of collection.

Some Examples:

Consider these classes:


  class Child {
   
      public string Name {get;set;}
      public int Id {get;set;}
  }

  class Information   {

      public string Content {get;set;}
      public string Title {get;set;}
  }

  class Parent {
      
      public int Id {get;set;}
      public List<Child> Children {get;set;}
      public Information Information {get;set;}
  }

For these examples, consider the Parent class, for the top level object. The object three will be something like:

---Parent
 |       
 +-------Id                                     [T]
 +-------[Children]
 |     |
 |     +--------------Children[N]
 |               |
 |               +-------------------Name       [T]
 |               +-------------------Id         [T]
 |
 |-------Information
 |    |
 |    +--------------Content                    [T]
 |    +--------------Title                      [T]
  

The fields that have [T] mark in front of theme, are the leaves of the whole object's tree structure.

For this example, the addresses of nodes will be as following:

Address Type of member being pointed by the address Member being a terminal (leaf)
Parent Parent
Parent.Id int [T]
Parent.Children List<Child>
Parent.Children[n] * Child
Parent.Children[n].Name * string [T]
Parent.Children[n].Id * int [T]
Parent.Information Information
Parent.Information.Title string [T]
Parent.Information.Content string [T]

*: If in actual data, there is a n'th member in Parent.Children list. but for a type without ay data, n would be -1. Parent.Children[n], still would be of type Child, but such member does not exists yet.

Type Helpers

TypeCheck

Is A static class providing some useful methods for a given Type.

Tests

RAssert

This class works somehow like most Assert implementations in test frameworks. By providing a Equal(object,object) method. This method performs a deep member-by-member equality check between to given objects, disregarding their type. It checks to see if two given objects have the same corresponding members, and if all of these members have the same value.

Object Extension Methods

Using this library, you will get some extension methods added to any object. these methods are useful for comparing and copying objects without knowing their type. These methods will explore the whole object-tree to perform their tasks.

Method/Property Description
AreEqualAsNullables(o) will be true if both are null or both are not null.
Clone() will create a new instance of given object fully filled with source objects values.
AreEquivalentsWith(o) compares all properties of source and given object in whole tree, and returns true if all are equal.
CopyInto(o) copies all data from source object into given object through the whole structure. This method can take any number of standard addresses to be excluded from this process for cases that you want copy all data except a number of fields.
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.1 is compatible. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on Acidmanic.Utilities.Reflections:

Package Downloads
EnTier

Easy N-Tier Architecture, Working out of the box!(Kind of!!)

Meadow.Framework

Managed and Enhanced ADO Wrapper

Acidmanic.Utilities

Commonly usable basic classes and types

EnTier.DataAccess.Meadow

This package adds extensions to use Meadow with EnTier

CoreCommandLine

This library provides an easy setup for a commandline application.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.0.6-b23 106 8/22/2024
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1.0.6-b08 1,775 9/2/2023
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1.0.5 2,872 11/2/2022
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1.0.2 3,839 9/9/2022
1.0.1 2,878 9/5/2022
1.0.0 3,392 8/31/2022
1.0.0-b9 1,981 8/21/2022
1.0.0-b8 3,404 8/15/2022
1.0.0-b7 1,433 7/16/2022
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1.0.0-b2 2,049 6/12/2022
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1.0.0-b1 139 6/12/2022