Framework.Resources.Standard
1.0.2
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dotnet add package Framework.Resources.Standard --version 1.0.2
NuGet\Install-Package Framework.Resources.Standard -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Framework.Resources.Standard" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Framework.Resources.Standard --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Framework.Resources.Standard, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Framework.Resources.Standard as a Cake Addin #addin nuget:?package=Framework.Resources.Standard&version=1.0.2 // Install Framework.Resources.Standard as a Cake Tool #tool nuget:?package=Framework.Resources.Standard&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Framework
Work in progress cross-platform application framework that can target virtually any platform with a C# compiler.
NuGet packages
Features
- System abstractions:
- Graphics (currently 2D).
- Audio.
- Input (keyboard, pointer and gamepad).
- Application abstractions:
- Resources.
- Configuration.
- Localization.
- Database.
- Viewports (windows).
- Clean and easy to code XML based GUI with customizable:
- Containers.
- Controls.
- Animations.
- Sounds.
- Themes.
- Localization.
Implemented platforms
- Current:
- .NET Standard 2.0 (just abstraction core).
- .NET Framework 4.6.1 using DirectX 11 and OpenGL ES 2.0 (Windows 10/8.1/8/7).
- Universal Windows Platform using DirectX 11 (Windows 10).
- Work in progress:
- Xamarin using OpenGL (Android, iOS and others).
- Planned:
- .NET Core 2.0 using OpenGL (Windows, Linux, MacOS and others).
- Mono 5.4 using OpenGL (Windows, Linux, MacOS and others).
Sample projects
- Leisure Hub multimedia player.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Framework.Standard (>= 1.0.2)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
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Work in progress.