Algorand2_Unity 2.0.0.2023041509

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dotnet add package Algorand2_Unity --version 2.0.0.2023041509                
NuGet\Install-Package Algorand2_Unity -Version 2.0.0.2023041509                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Algorand2_Unity" Version="2.0.0.2023041509" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Algorand2_Unity --version 2.0.0.2023041509                
#r "nuget: Algorand2_Unity, 2.0.0.2023041509"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Algorand2_Unity as a Cake Addin
#addin nuget:?package=Algorand2_Unity&version=2.0.0.2023041509

// Install Algorand2_Unity as a Cake Tool
#tool nuget:?package=Algorand2_Unity&version=2.0.0.2023041509                

.NET Algorand SDK (v2)

The .NET Algorand SDK is a dotnet library for communicating and interacting with the Algorand network from .NET applications. There is also a Unity build which offers a 'wrapped' single assembly (avoiding library conflicts with the Unity environment) and tooltip/serialization compatibility.

For full documentation and SDK examples please visit the technical documentation

Important release note: For this version KMD has been reworked completely, and is a breaking change. There is now full integration with Algorand/Generator, which led to minor capitalisation changes in some fields. The "shape" of the SDK is now stable.

The version numbers for NuGet packages are now 2.0 and onwards.

General Usage

Most operations involve producing, submitting and examining the status of transactions. To help achieve this the SDK offers a class model (Algod/Model/Transactions) of Algorand transactions and their properties. Transactions can then be instantiated, signed, sent and read back using this model. There are additional utility methods, such as on the Account class, which simplify tasks like signing the transaction and correlating transaction identifiers.

The SDK offers client proxies and an HttpClientConfigurator. To interact with the Algorand network, you muse either have the Sandbox running, or have access to an Algod node.

The KMD client allows for use of the local node as a key store. The Sandbox comes with a default "wallet" containing three accounts.

The Indexer client is used for connecting to the Algorand Indexer, which offers a predefined set of queries over a Postgres database of Algorand Blocks and Transactions. In this SDK the Indexer client and entity model is separate from Algod, mainly because the model in Indexer is expected to be an ongoing superset of fields and properties over historical versions of the model. For example, if a field becomes redundant, changes meaning, or is split into new fields, the Indexer model will continue to offer the historical view.

Installation

From the NuGet command line you can execute:

Install-Package Algorand2

Or from Project → Manage NuGet Packages

The Nuget package is here https://www.nuget.org/packages/Algorand2/

The Unity build is at https://www.nuget.org/packages/Algorand2_Unity/

The Unity build allows the DLL to be used directly in Unity without Newtonsoft or Codedom conflicts. It also offers a new optional parameter to HttpClientConfigurator allowing a shim to be injected so that WebGL builds can use a different http client by delegation.

Getting a node and account(s)

To get working with the Algorand network you will need access to a node. There are a number of ways to do this. The quickest ways of getting set up are to rent access to a node from a service like PureStake, or to install the Algorand Sandbox.

To install the Algorand Sandbox please see instructions here: https://github.com/algorand/sandbox

Once you have a node you will get two key pieces of information:

  • The API URL
  • The API KEY

If you installed sandbox you will also be given some dev pre-made test accounts. You will need to run this command to extract the account mnemonic.

An account mnemonic is a textual representation, a string of English language words, of the private key of the account.

So in all you should now have:

  • The API URL and KEY
  • Account addresses
  • Account private key expressed as a mnemonic

Connecting to the network

In Visual Studio create a new Console App and add the NuGet as described above.

In the Main method add code as follows:

namespace sdk_examples
{
    class BasicExample
    {
        public static async Task Main(string[] args)
        {
            string ALGOD_API_ADDR = "<YOUR API URL, eg:http://localhost:4001/>";
            string ALGOD_API_TOKEN = "<YOUR API KEY>";

            var httpClient = HttpClientConfigurator.ConfigureHttpClient(ALGOD_API_ADDR, ALGOD_API_TOKEN);
            DefaultApi algodApiInstance = new DefaultApi(httpClient);

Technical note: when specifying the Host in HttpClientConfigurator, a trailing slash is automatically added to that host so that relative URIs can be combined with it correctly. If you are using DI to inject the HttpClient then the base URL should use a trailing slash (eg ps2/ on purestake) as according to https://datatracker.ietf.org/doc/html/rfc3986 and HttpClient documentation remarks.

The above creates an httpClient and passes it into a new client of the AlgoD "default" api set. There are actually three APIs. "Common", "Default" and "Private". The "Common" and "Default" APIs contain the methods you will be using to interact with the network. The "Private" APIs are not exposed by the SDK, require a different type of authentication key, and are reserved for use by the Algorand command line tools.

Test the connection

Let's call the network and get some information:

            try
            {
                var supply = await algodApiInstance.GetSupplyAsync();
                Console.WriteLine("Total Algorand Supply: " + supply.TotalMoney);
                Console.WriteLine("Online Algorand Supply: " + supply.OnlineMoney);

            }
            catch (Algorand.Algod.Model.ApiException<ErrorResponse> e)
            {
                Console.WriteLine("Exception when calling algod#getSupply:" + e.Result.Message);
            }

The above asks the Algorand network for information on the total money supply.

Important The ApiException<ErrorResponse> exception type is needed to catch information returned by the Algorand node in the case of an error. The e.Result.Message contains the error information.

Make a payment from one account to another

When you use the Algorand Sandbox your node is initialised with some test accounts. At the time of writing there are three developer accounts created by the sandbox.

As described above you will want to try getting the mnemonic representation of the private key of one of those test accounts.

Use another as a source account.

Modify the above code to add something like the following, replacing the values with those specific to your sandbox:

            string DEST_ADDR = "KV2XGKMXGYJ6PWYQA5374BYIQBL3ONRMSIARPCFCJEAMAHQEVYPB7PL3KU";
            string SRC_ACCOUNT = "lift gold aim couch filter amount novel scrap annual grow amazing pioneer disagree sense phrase menu unknown dolphin style blouse guide tell also about case";

            Account src = new Account(SRC_ACCOUNT);
            Console.WriteLine("My account address is:" + src.Address.ToString());

The above invokes the Account constructor overload for interpreting mnemonics into private key values and creates a representation of an Algorand "Account".

Before we can create a Transaction, we need to get some information about the network. This information is general (such as that which identifies which sub-network of Algorand we are on, like the main, test or beta networks), and specific (such as the current time or 'round' of the network, to set transaction validity duration).

To achieve this add this into the code above:

            TransactionParametersResponse transParams;
            try
            {
                transParams = await algodApiInstance.TransactionParamsAsync();
            }
            catch (Algorand.Algod.Model.ApiException<ErrorResponse> e)
            {
                Console.WriteLine("Exception when calling algod#getSupply:" + e.Result.Message);
            }

Now, with the above network state information, we will send a microalgo from one account to another.

To achieve this we will use a help method on the PaymentMethod class.

Add the following code:

            var amount = Utils.AlgosToMicroalgos(1);
            
            var tx = PaymentTransaction.GetPaymentTransactionFromNetworkTransactionParameters(src.Address, new Address(DEST_ADDR), amount, "pay message", transParams);

After that, we need to sign the transaction using the sender account, for which we have the private key:

            // payment transactions must be signed by the sender
            var signedTx = tx.Sign(src);

            Console.WriteLine("Signed transaction with txid: " + signedTx.Tx.TxID());

Now let's send it to the network and execute the payment:

            // send the transaction to the network
            try
            {
                var id = await Utils.SubmitTransaction(algodApiInstance, signedTx);
                Console.WriteLine("Successfully sent tx with id: " + id.Txid);
                
                var resp = await Utils.WaitTransactionToComplete(algodApiInstance, id.Txid) as Transaction;
                
                Console.WriteLine("Confirmed Round is: " + resp.ConfirmedRound);
            }
            catch (ApiException<ErrorResponse> e)
            {
                // This is generally expected, but should give us an informative error message.
                Console.WriteLine("Exception when calling algod#rawTransaction: " + e.Result.Message);
            }

The above submits our transaction, gets the id, sends that back to the node and asks to be notified when the transaction completes. This should take on average about 2 seconds even on the live main network.

That's it! You have used .NET to interact with Algorand, work a bit with Accounts and send a payment from one account to another.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
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Version Downloads Last updated
2.0.0.2023082310 192 9/4/2023
2.0.0.2023051112 167 5/11/2023
2.0.0.2023041509 189 4/15/2023
2.0.0.2023041411 183 4/14/2023
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