DTLS2.Net 1.0.14

There is a newer version of this package available.
See the version list below for details.
dotnet add package DTLS2.Net --version 1.0.14                
NuGet\Install-Package DTLS2.Net -Version 1.0.14                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DTLS2.Net" Version="1.0.14" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DTLS2.Net --version 1.0.14                
#r "nuget: DTLS2.Net, 1.0.14"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DTLS2.Net as a Cake Addin
#addin nuget:?package=DTLS2.Net&version=1.0.14

// Install DTLS2.Net as a Cake Tool
#tool nuget:?package=DTLS2.Net&version=1.0.14                

Library for a DTLS Client and Server Implementation. Not all features are supported. This package was built on top of CreatorDev's DTLS.Net - https://github.com/CreatorDev/DTLS.Net

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net452 is compatible.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 is compatible.  net471 is compatible.  net472 is compatible.  net48 is compatible.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on DTLS2.Net:

Package Downloads
KM.Lextm.SharpSnmpLib

THIS SNMP LIBRARY IS A FORK OF Lextm.SharpSnmpLib (https://github.com/lextudio/sharpsnmplib) located at https://github.com/kdurkin77/sharpsnmplib #SNMP (SharpSNMP) Library is an open source library for developers who target Microsoft .NET/Xamarin/Mono platforms. It's developed in C# and can be used for F#, VB.NET, Oxygene, and more.

KM.Snmp

This library is meant work on top of KM.Lextm.SharpSnmp (a fork of Lextm.SharpSnmp) which easily allows you to do SNMP commands get/set/getbulk/getsubree with timeouts and retries

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
1.1.5 477 5/29/2024
1.1.4 207 5/8/2024
1.1.3 4,493 7/1/2021
1.1.1 1,416 9/15/2020
1.1.0 690 8/28/2020
1.0.18 850 8/12/2020
1.0.17 459 6/11/2020
1.0.16 595 2/4/2020
1.0.15 547 2/3/2020
1.0.14 549 1/28/2020
1.0.13 501 1/20/2020
1.0.12 445 1/17/2020
1.0.11 492 1/17/2020
1.0.10 497 1/16/2020
1.0.7 462 1/14/2020
1.0.6 503 1/9/2020
1.0.5 599 1/3/2020
1.0.4 502 12/19/2019
1.0.3 496 12/11/2019
1.0.2 499 11/20/2019
1.0.1 473 11/18/2019
1.0.0 494 11/15/2019

Wrapping the completed task in a using to ensure it's disposed properly inside TimeoutAfterAsync - noticing some memory issues and trying to resolve them
No longer using Task.Run to send the alert in the dispose function since it wasn't actually needed
Using better naming conventions (anything private is prefaced with "_" and anything async is suffixed with "Async")