GameSense 1.2.0
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GameSense --version 1.2.0
NuGet\Install-Package GameSense -Version 1.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameSense" Version="1.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameSense --version 1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameSense, 1.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameSense as a Cake Addin #addin nuget:?package=GameSense&version=1.2.0 // Install GameSense as a Cake Tool #tool nuget:?package=GameSense&version=1.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
GameSense API to controll SteelSeries products.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net48 is compatible. net481 was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
- MarvinFuchs.SharpLog (>= 2.3.0)
- MouseKeyHook (>= 5.6.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.2.10 | 431 | 11/1/2021 |
1.2.9-alpha | 190 | 11/1/2021 |
1.2.8-alpha | 204 | 11/1/2021 |
1.2.7-alpha | 212 | 11/1/2021 |
1.2.6-alpha | 211 | 11/1/2021 |
1.2.5-alpha | 218 | 11/1/2021 |
1.2.4 | 307 | 11/1/2021 |
1.2.3 | 344 | 10/28/2021 |
1.2.2 | 331 | 10/28/2021 |
1.2.1 | 331 | 10/7/2021 |
1.2.0 | 294 | 8/25/2021 |
1.1.0 | 327 | 8/8/2021 |
1.0.1 | 363 | 7/9/2021 |
1.0.0 | 378 | 7/9/2021 |
Change:
~ The `Transmitter` now automatically tries to reconnect when it cannot reach SteelSeries Engine.
~ Warning and error logs now get written to the file `GameSense.log`.
Add:
+ The possibility to specify a `Transmitter.Send()` call as important. When the `Transmitter` loses connection important request will get send on reconnection.