GameTimer 1.0.6
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package GameTimer --version 1.0.6
NuGet\Install-Package GameTimer -Version 1.0.6
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="GameTimer" Version="1.0.6" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add GameTimer --version 1.0.6
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: GameTimer, 1.0.6"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install GameTimer as a Cake Addin #addin nuget:?package=GameTimer&version=1.0.6 // Install GameTimer as a Cake Tool #tool nuget:?package=GameTimer&version=1.0.6
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Some handy Monogame timer objects that can be used for time effects like hiererchical time, slowdown, speedup, hitpause, etc.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net452 is compatible. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid10 is compatible. |
Universal Windows Platform | uap was computed. uap10.0 is compatible. |
Xamarin.iOS | xamarinios10 is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETFramework 4.5.2
- MonoGame.Framework.DesktopGL (>= 3.5.0)
-
MonoAndroid 1.0
- MonoGame.Framework.Android (>= 3.5.0)
-
UAP 10.0
- Microsoft.NETCore.UniversalWindowsPlatform (>= 5.1.0)
- MonoGame.Framework.WindowsUniversal (>= 3.5.0)
- SharpDX (= 3.0.0)
- SharpDX.Direct2D1 (= 3.0.0)
- SharpDX.Direct3D11 (= 3.0.0)
-
Xamarin.iOS 1.0
- MonoGame.Framework.iOS (>= 3.5.0)
NuGet packages (20)
Showing the top 5 NuGet packages that depend on GameTimer:
Package | Downloads |
---|---|
MenuBuddy
MonoGame library for menus and game state management |
|
FontBuddy
Put some text on the screen easier with MonoGame |
|
FlashCards
MonoGame library for making little flashcard games |
|
RenderBuddy
MonoGame library to simplify drawing normal-mapped images |
|
InsertCoinBuddy
A very simple MonoGame library that sits and listens for coin drops (keyboard press, etc.) and tracks number of credits. |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
4.0.0 | 1,446 | 7/5/2023 |
2.4.0 | 1,986 | 6/9/2023 |
2.3.0 | 1,774 | 11/1/2021 |
2.2.0 | 1,829 | 1/11/2021 |
2.1.0 | 1,857 | 9/9/2020 |
2.0.0 | 2,812 | 10/23/2018 |
1.0.8 | 2,420 | 2/3/2018 |
1.0.7 | 2,340 | 1/23/2018 |
1.0.6 | 2,264 | 1/20/2018 |
1.0.5 | 2,246 | 1/12/2018 |
1.0.4 | 2,216 | 10/18/2017 |
1.0.3 | 2,272 | 10/3/2017 |
1.0.2 | 2,188 | 9/19/2017 |
1.0.1 | 3,664 | 4/23/2016 |