MingweiSamuel.Camille
1.3.0
See the version list below for details.
dotnet add package MingweiSamuel.Camille --version 1.3.0
NuGet\Install-Package MingweiSamuel.Camille -Version 1.3.0
<PackageReference Include="MingweiSamuel.Camille" Version="1.3.0" />
paket add MingweiSamuel.Camille --version 1.3.0
#r "nuget: MingweiSamuel.Camille, 1.3.0"
// Install MingweiSamuel.Camille as a Cake Addin #addin nuget:?package=MingweiSamuel.Camille&version=1.3.0 // Install MingweiSamuel.Camille as a Cake Tool #tool nuget:?package=MingweiSamuel.Camille&version=1.3.0
Camille
C# Library for the Riot Games API
Camille's goals are speed and reliability. Camille handles rate limits and large requests seamlessly. Data classes are automatically generated from the Riot API Reference (Swagger).
Features
- Fast, asynchronous, thread-safe
- Automatically retries failed requests
- Highly-configurable
- Targets .NET Standard 1.1+ (.NET Core 1.0+, .NET Framework 4.5+)
Installation
Install via NuGet (MingweiSamuel.Camille
).
Usage
All API interactions are done using a RiotApi
instance.
RiotApi.NewInstance
takes either just an API key (for default settings) or a IRiotApiConfig
instance (for custom settings).
var riotApi = RiotApi.NewInstance("RGAPI-12345678-abcd-1234-abcd-123456abcdef");
var riotApi = RiotApi.NewInstance(
new RiotApiConfig.Builder("RGAPI-12345678-abcd-1234-abcd-123456abcdef")
{
MaxConcurrentRequests = 200,
Retries = 10,
// ...
}.Build()
);
API methods are divided up into respective endpoints, corresponding to the left bar of the API reference.
Examples
Print Summoner's Top Champions
// Get champion static data (for champion names).
// Note the LolStaticData endpoints have very low rate limits (10/hr).
var champs = riotApi.LolStaticData.GetChampionList(Region.NA, dataById: true).Data;
// Get summoners by name synchronously. (using async is faster).
var summoners = new[]
{
riotApi.Summoner.GetBySummonerName(Region.NA, "c9 sneaky"),
riotApi.Summoner.GetBySummonerName(Region.NA, "double LIFT")
};
foreach (var summoner in summoners)
{
Console.WriteLine($"{summoner.Name}'s Top 10 Champs:");
var masteries =
riotApi.ChampionMastery.GetAllChampionMasteries(Region.NA, summoner.Id);
for (var i = 0; i < 10; i++)
{
var mastery = masteries[i];
// Get champion for this mastery.
var champ = champs[mastery.ChampionId.ToString()];
// print i, champ name, champ mastery points, and champ level
Console.WriteLine("{0,3}) {1,-16} {2,7} ({3})", i + 1, champ.Name,
mastery.ChampionPoints, mastery.ChampionLevel);
}
Console.WriteLine();
}
Output (2017-01-18):
C9 Sneaky's Top 10 Champs:
1) Jhin 268,866 (7)
2) Lucian 195,541 (7)
3) Ezreal 146,950 (7)
4) Ashe 144,269 (7)
5) Caitlyn 139,390 (7)
6) Sivir 84,331 (7)
7) Twitch 82,702 (7)
8) Vayne 80,733 (7)
9) Tristana 75,150 (6)
10) Miss Fortune 70,757 (7)
Doublelift's Top 10 Champs:
1) Jhin 126,291 (7)
2) Caitlyn 97,410 (7)
3) Vayne 79,420 (7)
4) Lucian 77,254 (7)
5) Kalista 43,572 (5)
6) Ashe 36,408 (7)
7) Ezreal 35,754 (6)
8) Twitch 33,169 (6)
9) Kog'Maw 22,459 (5)
10) Tristana 20,582 (4)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp1.0 is compatible. netcoreapp1.1 was computed. netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard1.1 is compatible. netstandard1.2 was computed. netstandard1.3 was computed. netstandard1.4 was computed. netstandard1.5 was computed. netstandard1.6 was computed. netstandard2.0 was computed. netstandard2.1 was computed. |
.NET Framework | net45 is compatible. net451 was computed. net452 was computed. net46 was computed. net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen30 was computed. tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap was computed. uap10.0 was computed. |
Windows Phone | wpa81 was computed. |
Windows Store | netcore was computed. netcore45 was computed. netcore451 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETCoreApp 1.0
- Microsoft.NETCore.App (>= 1.0.5)
- Newtonsoft.Json (>= 9.0.1)
- System.Net.Http (>= 4.3.3)
-
.NETFramework 4.5
- Newtonsoft.Json (>= 9.0.1)
- System.Net.Http (>= 4.3.3)
-
.NETStandard 1.1
- NETStandard.Library (>= 1.6.1)
- Newtonsoft.Json (>= 9.0.1)
- System.Net.Http (>= 4.3.3)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Adding CancellationTokens