Nino.Serialization 1.0.8

There is a newer version of this package available.
See the version list below for details.
dotnet add package Nino.Serialization --version 1.0.8                
NuGet\Install-Package Nino.Serialization -Version 1.0.8                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Nino.Serialization" Version="1.0.8" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Nino.Serialization --version 1.0.8                
#r "nuget: Nino.Serialization, 1.0.8"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Nino.Serialization as a Cake Addin
#addin nuget:?package=Nino.Serialization&version=1.0.8

// Install Nino.Serialization as a Cake Tool
#tool nuget:?package=Nino.Serialization&version=1.0.8                

Nino.Serialization

High performance and low size binary serialization solution, especially for Unity.

高性能、小体积的二进制序列化解决方案,尤其在Unity平台上实现了惊人的性能。

Protobuf-net/MsgPack/BinaryFormatter/Bson/JSON等序列化库的平替方案,目标是更小体积,更高性能

注意,该模块的序列化数据,仅支持在C#平台使用该库进行序列化和反序列化,无法跨语言使用

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 is compatible. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 is compatible.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on Nino.Serialization:

Package Downloads
Nino

High performance and low size binary serialization solution, especially for Unity.

GitHub repositories

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Version Downloads Last updated
2.0.5 65 7/24/2024
2.0.4 72 7/18/2024
2.0.3 70 7/8/2024
2.0.2 71 7/8/2024
2.0.1 93 7/3/2024
2.0.0.2 126 7/2/2024
2.0.0.1 150 7/2/2024
2.0.0 73 7/2/2024
2.0.0-official 102 7/2/2024
1.2.2 263 10/18/2023
1.2.1 264 7/12/2023
1.2.0 108 7/11/2023
1.1.2.1 254 2/10/2023
1.1.2 244 2/9/2023
1.1.1 237 2/7/2023
1.1.0 344 1/21/2023
1.0.21.2 275 1/7/2023
1.0.21 282 1/7/2023
1.0.20 274 12/11/2022
1.0.19.2 358 10/30/2022
1.0.19 336 10/30/2022
1.0.18 367 10/24/2022
1.0.17 356 10/5/2022
1.0.16 356 8/15/2022
1.0.15 368 8/11/2022
1.0.14 415 8/7/2022
1.0.13 391 7/29/2022
1.0.12 392 7/27/2022
1.0.11 384 7/24/2022
1.0.10 395 7/20/2022
1.0.9 391 7/9/2022
1.0.8 392 7/4/2022
1.0.7 420 7/3/2022
1.0.6 405 7/2/2022
1.0.5 412 7/1/2022
1.0.4 399 7/1/2022
1.0.3 384 6/30/2022
1.0.2 376 6/30/2022
1.0.1 389 6/30/2022
1.0.0 396 6/30/2022

v1.0.8
- [optimization] better code gen
- [optimization] less memory consumption
- [optimization] more efficient for primitive arrays
- [optimization] faster code gen and faster custom importer exporter