Plinth.Templating 1.4.3

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See the version list below for details.
dotnet add package Plinth.Templating --version 1.4.3                
NuGet\Install-Package Plinth.Templating -Version 1.4.3                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Plinth.Templating" Version="1.4.3" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Plinth.Templating --version 1.4.3                
#r "nuget: Plinth.Templating, 1.4.3"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Plinth.Templating as a Cake Addin
#addin nuget:?package=Plinth.Templating&version=1.4.3

// Install Plinth.Templating as a Cake Tool
#tool nuget:?package=Plinth.Templating&version=1.4.3                

README

Plinth.Templating

HTML Templating library for generating emails and documents

1. Create an assembly with your cshtml templates in it, and some models

Directory structure example for a template assembly:

Templates/
	Email1.cshtml
	Email2.cshtml
	Email3.cshtml
Layouts/
	DefaultEmail.cshtml
Shared/
	ButtonLink.cshtml
Models/
	EmailModel.cs

2. Initialize the engine

    var engine = new TemplateEngineBuilder()
        .AddTemplateAssembly(typeof(EmailModel).Assembly, new[] { "Layouts", "Shared", "Templates" })
        .PrecompileInBackground() // optional
        .Build();

👉 the paths given are optional. If none are given then you must specify the full path from the assembly root         Example, with no paths, specify "Templates/Email1"         with "Templates" specified, "Email1" will work as well 👉 This goes for references in your code to templates, as well as Layouts, Partials, and IncludeAsync's 👉 The root of the assembly is always included

3. Set up templates

⚠️ NOTE! NOTE! NOTE! 👉 Make sure your cshtml files are set to "Embedded Resource" in your .csproj

@using MyAssembly.Models							// using directives work just like c#

@inherits Plinth.Templating.Template<EmailModel>    // do this to enable Include functionality
@inherits Plinth.Templating.Template		        // if not using a model

@model EmailModel									// set up your model

@{ Layout = "DefaultEmail"; }						// optionally, set up a Layout

@{ await IncludeAsync("ButtonLink", Model.Link); }	// example of including another template

<p>@Model.Title</p>									// example of using the model
<p>@ViewBag.Subtitle</p>							// example of using the view bag

@functions {										// static functions
    public static int Double(int x) => x * 2;
}

@{													// local functions (can access model and viewbag)
    int Double() => Model.Number * 2;
}

4. Render your templates

// no model
var result = await engine.RenderAsync("Email1");

// with model
var emailModel = new EmailModel { ... }
var result = await engine.RenderAsync("Email1", emailModel);

// with viewbag
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderWithViewBagAsync("Email1", viewbag);

// with model and viewbag
var emailModel = new EmailModel { ... }
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderWithViewBagAsync("Email1", emailModel, viewbag);

5. Rendering dynamic templates from strings

You can render a string template and cache it for later use, or for one time use

👉 These following are cached by "TemplateKey1", and re-rendering with that same key will ignore the string template subsequent renders

// no model
var result = await engine.RenderRawAsync("TemplateKey1", "<div>Hello</div>");

// with model
var emailModel = new EmailModel { ... }
var result = await engine.RenderRawAsync("TemplateKey1", 
	"<div>@Model.Name</div>", emailModel);

// with viewbag
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderRawWithViewBagAsync("TemplateKey1",
	"<div>@ViewBag.Field1</div>", viewbag);

// with model and viewbag
var emailModel = new EmailModel { ... }
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderRawWithViewBagAsync("TemplateKey1", 
	"<div>@Model.Name, @ViewBag.Field1</div>", emailModel, viewbag);

👉 The following are one-offs and will re-compile every time

// no model
var result = await engine.RenderRawOnceAsync("<div>Hello</div>");

// with model
var emailModel = new EmailModel { ... }
var result = await engine.RenderRawOnceAsync("<div>@Model.Name</div>", emailModel);

// with viewbag
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderRawOnceWithViewBagAsync(
	"<div>@ViewBag.Field1</div>", viewbag);

// with model and viewbag
var emailModel = new EmailModel { ... }
dynamic viewbag = new ExpandoObject();
viewbag.Field1 = 7;
var result = await engine.RenderRawOnceWithViewBagAsync( 
	"<div>@Model.Name, @ViewBag.Field1</div>", emailModel, viewbag);
Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp3.1 is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.7.0 53 11/12/2024
1.6.6 66 11/8/2024
1.6.5 359 8/31/2024
1.6.4 445 8/2/2024
1.6.3 581 5/15/2024
1.6.2 351 2/16/2024
1.6.1 3,815 1/5/2024
1.6.0 1,149 11/30/2023
1.5.10-b186.aca976b4 89 11/30/2023
1.5.9 155 11/29/2023
1.5.9-b174.64153841 231 11/23/2023
1.5.9-b172.dfc6e7bd 200 11/17/2023
1.5.9-b171.4e2b92e2 368 11/4/2023
1.5.8 450 10/23/2023
1.5.7 4,811 7/31/2023
1.5.6 1,690 7/13/2023
1.5.5 182 6/29/2023
1.5.4 985 3/7/2023
1.5.3 259 3/3/2023
1.5.2 360 1/11/2023
1.5.2-b92.7c961f5f 118 1/11/2023
1.5.0 526 11/9/2022
1.5.0-b88.7a7c20cd 105 11/9/2022
1.4.7 2,308 10/20/2022
1.4.6 614 10/17/2022
1.4.5 629 10/1/2022
1.4.4 480 8/16/2022
1.4.3 442 8/2/2022
1.4.2 442 7/19/2022
1.4.2-b80.7fdbfd04 139 7/19/2022
1.4.2-b74.acaf86f5 120 6/15/2022
1.4.1 459 6/13/2022
1.4.0 430 6/6/2022
1.3.8 850 4/12/2022
1.3.7 498 3/21/2022
1.3.6 485 3/17/2022
1.3.6-b67.ca5053f3 136 3/16/2022
1.3.6-b66.4a9683e6 131 3/16/2022
1.3.5 471 2/23/2022
1.3.4 775 1/20/2022
1.3.3 349 12/29/2021
1.3.2 469 12/11/2021
1.3.1 379 11/12/2021
1.3.0 333 11/8/2021
1.2.3 1,527 9/22/2021
1.2.2 728 8/20/2021
1.2.1 733 8/5/2021
1.2.0 491 8/1/2021
1.2.0-b37.a54030b9 161 6/24/2021
1.1.6 1,831 3/22/2021
1.1.5 374 3/9/2021
1.1.4 503 2/27/2021
1.1.3 401 2/17/2021
1.1.2 372 2/12/2021
1.1.1 713 2/1/2021
1.1.0 505 12/16/2020
1.1.0-b27.b66c309b 288 11/15/2020
1.0.12 1,103 10/18/2020
1.0.11 493 10/6/2020
1.0.10 455 9/30/2020
1.0.9 450 9/29/2020
1.0.8 662 9/26/2020
1.0.7 602 9/19/2020
1.0.6 495 9/3/2020
1.0.5 788 9/2/2020
1.0.4 690 9/1/2020
1.0.3 537 9/1/2020
1.0.2 544 8/29/2020
1.0.1 543 8/29/2020
1.0.0 521 8/29/2020
1.0.0-b1.c22f563d 244 8/28/2020

added detailed readme