RiotGamesAPI 2.1.29.1743

There is a newer version of this package available.
See the version list below for details.
dotnet add package RiotGamesAPI --version 2.1.29.1743                
NuGet\Install-Package RiotGamesAPI -Version 2.1.29.1743                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RiotGamesAPI" Version="2.1.29.1743" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RiotGamesAPI --version 2.1.29.1743                
#r "nuget: RiotGamesAPI, 2.1.29.1743"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RiotGamesAPI as a Cake Addin
#addin nuget:?package=RiotGamesAPI&version=2.1.29.1743

// Install RiotGamesAPI as a Cake Tool
#tool nuget:?package=RiotGamesAPI&version=2.1.29.1743                
IMPORTANT: Startup.cs MUST BE UPDATED WITH NEW RATE-LIMIT STRUCTURE [more information](Startup.cs MUST BE UPDATED WITH NEW RATE-LIMIT STRUCTURE more information)
  • CONSTANT: MatchMakingQueue is updated (new maps),

  • CONSTANT: Season is updated (new seasos),

  • custom rate limit for Summoner is defined (each of parameter and query's limit is different) - '/lol/summoner/v3/summoners/{summonerId}' '/lol/summoner/v3/summoners/by-name/{summonerName}' - each of region's limit is different - '/lol/summoner/v3/summoners/by-account/{accountId}' - for all region limit is 1000 requests / 1 minute

  • new cache condition is added (force to use custom cache rule for non-static api request)

  • new rune system is added (waiting official announce there will be change)read this article

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.4 is compatible.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 was computed.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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