Sharpnado.MaterialFrame
1.1.3
See the version list below for details.
dotnet add package Sharpnado.MaterialFrame --version 1.1.3
NuGet\Install-Package Sharpnado.MaterialFrame -Version 1.1.3
<PackageReference Include="Sharpnado.MaterialFrame" Version="1.1.3" />
paket add Sharpnado.MaterialFrame --version 1.1.3
#r "nuget: Sharpnado.MaterialFrame, 1.1.3"
// Install Sharpnado.MaterialFrame as a Cake Addin #addin nuget:?package=Sharpnado.MaterialFrame&version=1.1.3 // Install Sharpnado.MaterialFrame as a Cake Tool #tool nuget:?package=Sharpnado.MaterialFrame&version=1.1.3
The Xamarin.Forms MaterialFrame aims at delivering out of the box modern popular theming such as:
* Light
* Dark
* Acrylic
* AcrylicBlur
The AcrylicBlur theme also provides three different blur styles inherited from the iOS UIVisualEffectView:
* Light
* ExtraLight
* Dark
On Android, the blur is implemented thanks to the RealtimeBlurView from Tu Yimin (mmin18).
Mandatory initialization on iOS:
Xamarin.Forms.Forms.Init();
MaterialFrame.iOS.iOSMaterialFrameRenderer.Init();
Mandatory initialization on UWP:
var rendererAssemblies = new[] { typeof(UWPMaterialFrameRenderer).GetTypeInfo().Assembly };
Xamarin.Forms.Forms.Init(e, rendererAssemblies);
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. monoandroid10 is compatible. monoandroid10.0 is compatible. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Universal Windows Platform | uap10.0.16299 is compatible. |
Xamarin.iOS | xamarinios was computed. xamarinios10 is compatible. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- Xamarin.Forms (>= 3.6.0.220655)
-
MonoAndroid 1.0
- Xamarin.Forms (>= 3.6.0.220655)
-
MonoAndroid 10.0
- Xamarin.AndroidX.Browser (>= 1.0.0)
- Xamarin.AndroidX.Legacy.Support.V4 (>= 1.0.0)
- Xamarin.AndroidX.Lifecycle.LiveData (>= 2.1.0)
- Xamarin.AndroidX.MediaRouter (>= 1.1.0)
- Xamarin.Forms (>= 3.6.0.220655)
- Xamarin.Google.Android.Material (>= 1.0.0)
-
UAP 10.0.16299
- Microsoft.UI.Xaml (>= 2.1.190606001)
- Xamarin.Forms (>= 3.6.0.220655)
-
Xamarin.iOS 1.0
- Xamarin.Forms (>= 3.6.0.220655)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Sharpnado.MaterialFrame:
Package | Downloads |
---|---|
Sharpnado.Presentation.Forms
Collection of Xamarin.Forms components. IMPORTANT: On platform projects, call SharpnadoInitializer.Initialize() after Xamarin.Forms.Forms.Init() and before LoadApplication(new App()). Pure Xamarin.Forms tabs: * Fixed tabs (android tabs style) * Scrollable tabs * Segmented tabs * Custom shadows (neumorphism ready) * Circle button in tab bar * Bottom bar tabs (ios tabs style) * Custom tabs (be creative just implement TabItem) * Independent ViewSwitcher Sharpnado.Shadows: * Add as many custom shadows as you like to any view (Android, iOS, UWP) * You can specify each shadow Color, Opacity, BlurRadius, and Offset * Simply implement Neumorphism * You can add one shadow, 3 shadows, 99 shadows, to any Xamarin.Forms element * Animate any of these property and make the shadows dance around your elements MaterialFrame: * AcrylicBlur mode * 3 Blur styles: Light, ExtraLight, Dark (UIVisualEffectView styles) * Acrylic mode * Dark mode * Light mode * Change modes dynamically * Performance (CALayer on ios, LayerDrawable on android) * Android: RealtimeBlurView from Tu Yimin (mmin18) The TaskLoaderView 2.0 handles all your task loading states: * Handles error with custom messages and icons * Handles empty states * Show snackbar errors for refresh scenarios (if data is already shown) * Handles retry with button * Support Xamarin.Forms.Skeleton * Can override any state views with your own custom ones HorizontalListView for Xamarin.Forms (close to a CollectionView): * Carousel layout * Column count * Snapping on first or middle element * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling * RecyclerView on Android * UICollectionView on iOS Grid ListView (HorizontalListView with ListLayout set to Grid): * Column count * Drag And Drop * RefreshView support * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling |
|
Charpnado.Presentation.Forms
Collection of Xamarin.Forms components. IMPORTANT: On platform projects, call SharpnadoInitializer.Initialize() after Xamarin.Forms.Forms.Init() and before LoadApplication(new App()). Pure Xamarin.Forms tabs: * Fixed tabs (android tabs style) * Scrollable tabs * Segmented tabs * Custom shadows (neumorphism ready) * Circle button in tab bar * Bottom bar tabs (ios tabs style) * Custom tabs (be creative just implement TabItem) * Independent ViewSwitcher Sharpnado.Shadows: * Add as many custom shadows as you like to any view (Android, iOS, UWP) * You can specify each shadow Color, Opacity, BlurRadius, and Offset * Simply implement Neumorphism * You can add one shadow, 3 shadows, 99 shadows, to any Xamarin.Forms element * Animate any of these property and make the shadows dance around your elements MaterialFrame: * AcrylicBlur mode * 3 Blur styles: Light, ExtraLight, Dark (UIVisualEffectView styles) * Acrylic mode * Dark mode * Light mode * Change modes dynamically * Performance (CALayer on ios, LayerDrawable on android) * Android: RealtimeBlurView from Tu Yimin (mmin18) The TaskLoaderView 2.0 handles all your task loading states: * Handles error with custom messages and icons * Handles empty states * Show snackbar errors for refresh scenarios (if data is already shown) * Handles retry with button * Support Xamarin.Forms.Skeleton * Can override any state views with your own custom ones HorizontalListView for Xamarin.Forms (close to a CollectionView): * Carousel layout * Column count * Snapping on first or middle element * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling * RecyclerView on Android * UICollectionView on iOS Grid ListView (HorizontalListView with ListLayout set to Grid): * Column count * Drag And Drop * RefreshView support * Padding and item spacing * Handles NotifyCollectionChangedAction Add Remove and Reset actions * View recycling |
GitHub repositories (3)
Showing the top 3 popular GitHub repositories that depend on Sharpnado.MaterialFrame:
Repository | Stars |
---|---|
brminnick/GitTrends
A iOS and Android app to monitor the Views, Clones and Star history of your GitHub repos
|
|
roubachof/Sharpnado.TaskLoaderView
Free yourself from IsBusy=true! The `TaskLoaderView` is a UI component that handles all your UI loading state (Loading, Error, Result, Notification), and removes all the pain of async loading from your view models (try catch / async void / IsBusy / HasErrors / base view models / ...) thanks to its brother the `TaskLoaderNotifier`.
|
|
jamesmontemagno/app-ac-islandtracker
Animal Crossing Island Tracking Mobile App
|
Fix iOS weird background animation for AcrylicBlur and performance issues on Android when setting ThrowStopExceptionOnDraw to True.