UtilityBelt.Service
2.1.6
See the version list below for details.
dotnet add package UtilityBelt.Service --version 2.1.6
NuGet\Install-Package UtilityBelt.Service -Version 2.1.6
<PackageReference Include="UtilityBelt.Service" Version="2.1.6" />
paket add UtilityBelt.Service --version 2.1.6
#r "nuget: UtilityBelt.Service, 2.1.6"
// Install UtilityBelt.Service as a Cake Addin #addin nuget:?package=UtilityBelt.Service&version=2.1.6 // Install UtilityBelt.Service as a Cake Tool #tool nuget:?package=UtilityBelt.Service&version=2.1.6
Decal service library for UtilityBelt. Provides ui / settings helpers.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 is compatible. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETFramework 4.8
- Newtonsoft.Json (>= 13.0.2)
- System.Drawing.Common (>= 7.0.0)
- System.Numerics.Vectors (>= 4.5.0)
- System.Runtime.CompilerServices.Unsafe (>= 6.0.0)
- UtilityBelt.Common (>= 1.1.0)
- UtilityBelt.Networking (>= 2.1.0)
- UtilityBelt.Scripting (>= 2.1.8)
- UtilityBelt.Server (>= 2.0.4)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
3.0.5 | 99 | 10/14/2024 |
3.0.4 | 148 | 7/8/2024 |
3.0.3 | 127 | 7/4/2024 |
3.0.2 | 127 | 7/3/2024 |
3.0.1 | 138 | 7/2/2024 |
3.0.0 | 157 | 6/29/2024 |
2.2.14 | 188 | 6/11/2024 |
2.2.13 | 145 | 5/24/2024 |
2.2.12 | 161 | 4/18/2024 |
2.2.11 | 213 | 3/14/2024 |
2.2.10 | 150 | 3/14/2024 |
2.2.9 | 170 | 3/11/2024 |
2.2.8 | 145 | 3/6/2024 |
2.2.7 | 154 | 3/6/2024 |
2.2.6 | 222 | 2/14/2024 |
2.2.5 | 165 | 2/11/2024 |
2.2.4 | 142 | 1/16/2024 |
2.2.3 | 167 | 1/8/2024 |
2.2.2 | 242 | 8/15/2023 |
2.2.1 | 163 | 8/13/2023 |
2.2.0 | 176 | 8/13/2023 |
2.1.6 | 171 | 8/11/2023 |
2.1.5 | 166 | 8/9/2023 |
2.1.4 | 173 | 8/5/2023 |
2.1.3 | 182 | 8/5/2023 |
2.1.2 | 318 | 6/5/2023 |
2.1.1 | 215 | 5/7/2023 |
2.1.0 | 239 | 5/2/2023 |
2.0.21 | 331 | 2/17/2023 |
2.0.20 | 270 | 2/1/2023 |
2.0.19 | 273 | 2/1/2023 |
2.0.18 | 365 | 1/24/2023 |
2.0.17 | 302 | 1/24/2023 |
2.0.16 | 434 | 1/12/2023 |
2.0.15 | 274 | 1/8/2023 |
2.0.14 | 298 | 1/3/2023 |
2.0.13 | 313 | 1/2/2023 |
2.0.12 | 302 | 12/30/2022 |
2.0.11 | 277 | 12/27/2022 |
2.0.10 | 283 | 12/27/2022 |
2.0.9 | 281 | 12/24/2022 |
2.0.8 | 292 | 12/23/2022 |
2.0.7 | 295 | 12/23/2022 |
2.0.6 | 327 | 12/16/2022 |
2.0.5 | 273 | 12/14/2022 |
2.0.4 | 268 | 12/11/2022 |
2.0.3 | 286 | 12/10/2022 |
2.0.2 | 276 | 12/10/2022 |
2.0.1 | 262 | 12/9/2022 |
2.0.0 | 282 | 12/8/2022 |
1.0.2 | 298 | 12/3/2022 |
1.0.1 | 320 | 12/3/2022 |
1.0.0 | 289 | 11/25/2022 |
- Fix issue where autoloaded user scripts would fail to start sometimes
- Fix issue where sleeping/awaiting with /ubs lexec(s) would lock up the client
- Fix issue where reloading a script on file changes was causing all scripts to reload
- **Scripting Engine Changes:**
- Fix issue where require() was caching lua scripts between script restarts
- Add dotnet Regex class to lua
- Add game.OnWindowMessage event for all window messages, they are eatable to prevent imgui/game client from seeing the message.
- Fix off-disk script logging
- Add RegexOptions to lua